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Nemesis of the roman empire pc game download.: Nemesis of the Roman Empire - PC : Video Games

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Nemesis of the roman empire pc game download.Nemesis of the Roman Empire Review



 

Choose wisely which race you are going to be, for your very life could depend on your choices. Nemesis of the Roman Empire is unique in the fact there is no base building whatsoever. All of your time, energies, and money are spent on the building of units and fighting your battles. You will command up to 50 military units and build 30 or more settlements. You will need to gather the necessary food and gold to wage the war against your foes. Nemesis of the Roman Empire is a real-time strategy title which lets you command Rome's mighty legions, the savage warriors of Gaul, the proud Carthaginians, or the powerful Iberians.

Nemesis has some rather interesting and unique gameplay elements that set it apart from other games in this genre. For starters, there is no real base building and the focus is mostly on building your army, upgrading your heroes, capturing villages and forts, and conquering your foes.

The really intriguing and unique part is how you gain resources and the logistics involved. In order to gain more resources you must capture forts and villages to get a steady supply of food and gold by mule back in order to increase your settlements' populations and train more soldiers. Most of the action in Nemesis therefore surrounds capturing these outlying colonies and protecting them from attack, but you also must defend your supply lines since your mules can be attacked or even stolen.

You must also keep your troops fed or they will lose combat effectiveness which means you must bring along enough mules to keep your men moving. Books to Borrow Open Library. Search the Wayback Machine Search icon An illustration of a magnifying glass. Sign up for free Log in. EMBED for wordpress. Want more? Advanced embedding details, examples, and help!

Publication date Topics Nemesis of the Roman Empire. Nemesis of the Roman Empire is a real-time strategy role-playing video game developed by Haemimont Games and published by Enlight Software.

The sequel to Celtic Kings: Rage of War, the game is set in the Punic Wars and allows the player to take control of one of four nations, as well as Hannibal the Great. The game will generate a random map for you, much like the Age of Empires games, and you can select from a number of settings, such as map style, disabling certain property types like the ruins or caves , or allowing starting bonuses to certain players as a handicap. A server browser is provided for online play, but as with many lower-profile RTS games, finding an online Nemesis match may prove difficult since it has no true dedicated matchmaking service.

Overall, Nemesis of the Roman Empire is a fine follow-up to Celtic Kings, and a great real-time strategy game on its own merits.

The new campaigns offer varied and interesting gameplay just like the original game, and the added races offer a new dimension for existing fans. The winning gameplay formula has been tweaked only slightly, with Haemimont not attempting to "fix" what clearly wasn't broken. One person found this helpful. Disappointed that it didn't carry on Celtic Kings. We were disappointed that this was not a continuation of the first two Celtic races. Also 3 out of 5 of the little short campaigns seem impossible to complete.

I bought this for my grandson who has played the original Celtic Kings for several years and when we were looking to get the continuation of the original we went by the discription. It leads you to believe this is a second Celtic Kings but really has nothing to do with Celtic Kings. Improved, would of gotten five-stars if there's was an actual adventure like of the young Larax.

It is high-quality with good graphics and an interesting technique of playing. The system requirements are very low, allowing older computers with less updated parts. My problems lie with a few seemingly non-essential but actually important areas. I am a history enthusiast. I usually buy Real-time strategy RTS games becuase of this. My first problem lies with historical innacuracies.

Screenshots, packaging and advertising lead you to believe that this will be a game with the same amount of historical accuracy as Age of Empires One or Two. This is a lie. The game is actually more like WarCraft with ghouls, magical items and enchanters. I do not like this. When I bought this I felt it would be a game where you used actual Roman tactics to defeat Carthiginians, or vice-versa.

Instead, you lead a troupe of characterized "heroes" through wilderness where you are ambused by wild priests. My second issue is with the method of play. I thought it would be a simple RTS game where you select units at the same time as building an economy.

This is completely different. Once again, it is more like Warcraft. Characters and heroes lead small armies into battle with evil forces. There is no time to build an economy, and even if there was, you couldn't because there is no option to build.

The game consists of taking groups from fortress to fortress scattered about the massive map, claiming them until you finally can take the town center of you enemy. THere is no oppourtunity to build, which the advertissements deny.

My final issue is with the resources. In this game there are two resources: gold and food. Gold is hard to come by. Villagers produce it and the only way to get it is by selling stuff or by waiting ages.

There is the option, in the single player games, to equip your team with "Wealth", "Fortune", or "Riches", which produce gold automatically at different rates, but the campaigns do not allow this. Food is also a slow accomidating resource. Villagers once again produce it, but it is required for every person in your population and must be shipped from place to place by mules. Only the Roman civilization can buy food, making the campaigns even harder.

Now the positives. There are 5 civilizations to choose from, which, although not many, is a lot to deal with. Each has unique units and functions, as well as technologies. The units are barely historically accurate, but it's a game. It is challenging, but not impossible. There are several campaigns in which the main topic is the Punic Wars and basically what lead up to the fall of the Roman Empire.

Races include: Carthiginians, Romans, Iberians, and Gauls. There are a number of interesting methods and techniques about going about winning these games. It has a single-player, a multi-player, and a scenario function, as well as a "builder", which I have not yet tested.

Campaigns are mind-bendingly hard. I guess what I'm saying is this: If you enjoyed WarCraft a lot, go ahead and buy this game, it's pratically a duplicate.

It looks appealing to RTS fans, but it really isn't. There's lots of room for improvement. But what the hell It's pratically disposable. And you get what you pay for.

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Sign In. Home Discussions Workshop Market Broadcasts. Change language. Install Steam. Your Store Your Store. Categories Categories. Special Sections. Player Support. Community Hub. Nemesis of the Roman Empire. Haemimont Games. A real-time strategy game featuring 2 Massive Single Player Campaigns. All Reviews:. Popular user-defined tags for this product:. Is this game relevant to you? Sign In or Open in Steam. Languages :. Publisher: Haemimont Games.

Share Embed. Read Critic Reviews. View Community Hub. Only a victory there would determine which of the two powers would remain. The Carthaginian Campaign For generations the city of Carthage was seen as the most powerful in the known world and its empire — far greater than anyone could imagine. That would soon change with the Roman invasion. Though the Carthaginian empire would rise once more. Led by its greatest general — Hannibal — who would bring Rome to its knees. Features: Integration of character development and major battles.

Large maps complete with neutral settlements and camps that present a threat to all players. Player controlled heroes that command armies of up to 50 units on their own, providing them with an additional bonus in battle. Settlements have their own resources they can spend locally or transport elsewhere.

Rituals performed in places of ancient worship that effect the entire world. Military units have the ability to capture resource caravans, outposts and even entire cities and settlements.



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